Computer Vision, Discrete Optimization
Computer Vision, Machine Learning
I obtained my M.Sc. in Physics from the University of Vienna and my PhD. in Computer Graphics from the TU Wien under the supervision of Michael Wimmer. During my doctoral studies, I worked on anti-aliasing and medical visualization. My current research interest is computational fabriction in general and appearance modeling in special.
I am currently a postdoc researcher at IST Austria in Chris Wojta Group. I am interested in physics-based simulation and modeling natural phenoma as well as geometric modeling. I obtained my PhD in 2016 at the University of Grenoble-Alpes, supervised by Stefanie Hahmann and Damien Rohmer of the Imagine Team. I got an Engenieering Degree in 2013 from the school ENSIMAG (Grenoble INP) of Grenoble, France.
Physics Based Simulation
Computational Fabrication, Physics-based Simulation
computer vision, machine learning
I obtained my PhD. in November 2014 at Rey Juan Carlos University under the supervision of Miguel A. Otaduy. I worked on modeling and estimation of hyperelasticity and deformation models. Currently, I focus on physically-based simulation (including data-driven approaches) and its application to computational design and digital fabrication.
ISTernship, Physics-based Simulations
I got my MSc in Computer Science in 2009 from the Jagiellonian University in Cracow, Poland. Then I obtained a PhD in 2015 at the AGH University of Science and Technology in Cracow. Currently I am a postdoc researcher in Chris Wojtan’s group. My research interests include physics-based simulations, multiobjective optimization and evolutionary algorithms.
I’ve recently got my Ph.D. at GRAPHDECO team, Inria Sophia Antipolis, France. In 2012 I’ve graduated as a Systems Engineer from UNICEN University, Tandil, Argentina. I’m a former member of ANR DRAO Project, focused on facilitating and accelerating drawing for amateurs, expert designers and illustrators. As a researcher, I’m mostly interested in imaging, fabrication and graphics as well as human-computer interaction techniques for image creation and manipulation.
I got my B.Sc. in Physics from the University of Tokyo, and I’m now a master student in computer graphics under the supervision of Takeo Igarashi (expecting M.Sc. in Computer Science in March, 2017). I was mainly working on virtual reality and fluid simulation so far. My current research interests are physics-based simulation, computer vision and applied math.
I got my M.Sc. in 2001 and a Ph.D. in 2005, both in computer science from the University of Rostock, Germany. Afterwards, I spent several years as a post doc researcher in projects at Vienna University of Technology, Arizona State University and IST Austria. My research interest includes modeling and display of vectorized image representations, applications and solvers for PDEs, as well as modeling and rendering complex natural phenomena, preferably in real time.
computer vision, machine learning
Geometry Processing, Physics-based Simulations
I am a 2nd year master course student in Graduate School of information Science and Technology, The University of Tokyo, Department of Computer Science. My supervisor is Takeo Igarashi, and in IST, I belong to Bernd Bickel group. My research interest is about digital fabrication.
ISTernship, Physics-based Simulation